using System; namespace GisSharpBlog.NetTopologySuite { public interface IBoundaryNodeRule { Boolean IsInBoundary(int boundaryCount); } ///** // * The Mod-2 Boundary Node Rule (which is the rule specified in the OGC SFS). // * @see Mod2BoundaryNodeRule // */ //public static final BoundaryNodeRule MOD2_BOUNDARY_RULE = new Mod2BoundaryNodeRule(); ///** // * The Endpoint Boundary Node Rule. // * @see EndPointBoundaryNodeRule // */ //public static final BoundaryNodeRule ENDPOINT_BOUNDARY_RULE = new EndPointBoundaryNodeRule(); ///** // * The MultiValent Endpoint Boundary Node Rule. // * @see MultiValentEndPointBoundaryNodeRule // */ //public static final BoundaryNodeRule MULTIVALENT_ENDPOINT_BOUNDARY_RULE = new MultiValentEndPointBoundaryNodeRule(); ///** // * The Monovalent Endpoint Boundary Node Rule. // * @see MonoValentEndPointBoundaryNodeRule // */ //public static final BoundaryNodeRule MONOVALENT_ENDPOINT_BOUNDARY_RULE = new MonoValentEndPointBoundaryNodeRule(); ///** // * The Boundary Node Rule specified by the OGC Simple Features Specification, // * which is the same as the Mod-2 rule. // * @see Mod2BoundaryNodeRule // */ //public static final BoundaryNodeRule OGC_SFS_BOUNDARY_RULE = MOD2_BOUNDARY_RULE; /** * A {@link BoundaryNodeRule} specifies that points are in the * boundary of a lineal geometry iff * the point lies on the boundary of an odd number * of components. * Under this rule {@link LinearRing}s and closed * {@link LineString}s have an empty boundary. *

* This is the rule specified by the OGC SFS, * and is the default rule used in JTS. * * @author Martin Davis * @version 1.7 */ public class Mod2BoundaryNodeRule : IBoundaryNodeRule { public Boolean IsInBoundary(int boundaryCount) { // the "Mod-2 Rule" return boundaryCount % 2 == 1; } } /** * A {@link BoundaryNodeRule} which specifies that any points which are endpoints * of lineal components are in the boundary of the * parent geometry. * This corresponds to the "intuitive" topological definition * of boundary. * Under this rule {@link LinearRing}s have a non-empty boundary * (the common endpoint of the underlying LineString). *

* This rule is useful when dealing with linear networks. * For example, it can be used to check * whether linear networks are correctly noded. * The usual network topology constraint is that linear segments may touch only at endpoints. * In the case of a segment touching a closed segment (ring) at one point, * the Mod2 rule cannot distinguish between the permitted case of touching at the * node point and the invalid case of touching at some other interior (non-node) point. * The EndPoint rule does distinguish between these cases, * so is more appropriate for use. * * @author Martin Davis * @version 1.7 */ ///

/// /// public class EndPointBoundaryNodeRule : IBoundaryNodeRule { public Boolean IsInBoundary(int boundaryCount) { return boundaryCount > 0; } } /** * A {@link BoundaryNodeRule} which determines that only * endpoints with valency greater than 1 are on the boundary. * This corresponds to the boundary of a {@link MultiLineString} * being all the "attached" endpoints, but not * the "unattached" ones. * * @author Martin Davis * @version 1.7 */ public class MultiValentEndPointBoundaryNodeRule : IBoundaryNodeRule { public Boolean IsInBoundary(int boundaryCount) { return boundaryCount > 1; } } /// /// A {@link BoundaryNodeRule} which determines that only /// endpoints with valency of exactly 1 are on the boundary. /// This corresponds to the boundary of a {@link MultiLineString} /// being all the "unattached" endpoints. /// public class MonoValentEndPointBoundaryNodeRule : IBoundaryNodeRule { public Boolean IsInBoundary(int boundaryCount) { return boundaryCount == 1; } } }